Key features
This is a list of the most important changes/enhancements compared to regular Blender:
- Workspace and interface optimised for DTP use
- Nearly 100% accurate realtime preview - including alpha, images, textures
- Versatile snapping features:
- Interactive snapping to other objects during transforms, both to boundboxes and
centers, including visualization of snapping axes, inside and outside editmode
- Interactive absolute grid snapping (as opposed to relative snapping using CTRL,
which is still available) during
transform
- Range of standard DTP primitives like Box, Circle, Line, Rounded Box, Arrow,
Image
- User-definable primitives are added easily
- Automatic generation of procedural outlines for any kind of object, with
adjustable thickness, fill, and shape
- Automatic generation of procedural soft drop-shadows for any kind of object, with
adjustable smoothness, alpha, and colour
- Outlines and shadows are dynamic and will interactively adapt to object
modifications
- Immense flexibility for all kinds of fills, utilising the full power of Blender's
material system
- Easy, free, interactive layering (front/behind) of objects without the need for a
static amount of layers
- Versatile text objects (partly ported to official Blender), with features like:
- Multiple freely positionable text frames / columns with continuous text flow,
with optional baseline grid
- Per-character manual kerning
- Left/Right/Justify/Force-Justify (Flush) modes
- Adjustable Tracking / Leading
- Per-character fills (materials), weight/slant, underlining
- Adjustable underline position/thickness
- Print size adjustable in mm, resolution adjustable in DPI, with automatic
calculation of optional 'bleed' area
- Print resolution saved to all file formats that support it (JPEG, PNG, BMP)
- Grouping of any number of objects into a group which can be manipulated as a
single object, edited in place, and appended into other projects
- Grouping of objects into named layers with visualization in a Layer manager, with
easy per-layer locking, visual selection of entire layer, visual moving of
content between layers, and automatic naming of layers
- Guides with snapping
- Any object type (including text) freely deformable using arbitrary 2D grids
(Blender's lattice functionality, enhanced to work with text)
- "Page" functionality using Blender's frame concept - any object can easily be
told to exist only on a certain page or range of pages (frames)
- "Export All" function which will export all pages (frames) as seperate images
(former ANIM button)
- Almost all transforms and editing are interactive with instant, fast feedback
using Blender's OpenGL functionality
- Built-in templates for frequently needed sizes, including cut guides (A3-A6, CD
Booklet, CD Tray, Maxi CD, Website layout)
- Adjusting float numbuts interactively updates the 3d view while sliding the mouse
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